Billards Tutorial

Foreword

Knuddels Billards was designed to be as realistic and close to the real game as possible. The physics of the game as well as its rules are simulated accurately. The relationships between the balls, table and settings are all exact. The rules are modeled after tournament rules, but the well known "bar pool" rules can be set as well. In the following, you find detailed instruction. Enjoy your game of Billards!

Game Instructions

Entering a game

Players can enter a billiard channel by left-clicking on a game that appears in the list of billiard games. The right mouse button gives you additional information about that game.

Enter with a left-click

Opening a game

To open a game, click on the button "open game" in a Billiards channel. Then, you can set the rules for this new game yourself.

Clicking on the button "open game" opens a game.

Aiming

As long as the cue ball is on the table, a player can aim and shoot. First, click on a position to where the shot should be aimed at.

To aim: click on a point..
... the cue ball will be shot in that direction...
..the mouse must remain still, or the direction will change.

Shooting

To shoot the cue ball, hold the right mouse button. The longer you hold the button, the more power the shot will have. When the button is released, the cue ball will be hit. Be aware that shots can be inexact! When a ball is in danger of being hit off the table, the power meter turns red.

The power indicator on the left shows the force of the shot.
Hold the right mouse button, and the power meter rises.
Oops: When the meter turns red, the ball is in danger of being hit off the table.

Ball placement

With a left mouse click, the player can place the cue ball on the table. Also see "Free ball placement" and "free ball placement at head".

Calling the ball and pocket

The player must call (1.) the ball to hit and (2.) the pocket in which the ball is intended to go. This can be done by clicking on the ball and pocket. As long as only one of both has been set, the player can change the ball or pocket.

Before a shot the player must call...
... the pocket with a left click...
... and then the ball to shoot.

Options

Table size

A player can choose between a Small (640x480), Standard (800x600), 7-Foot (1024x800), 8-Foot (1024x800), and 9-Foot (1024x800) table.

"7 Foot" tables are typically found in bars where the real game is played. Official tournament tables are usually 8 or 9 feet. The bigger the table, the harder the game. The following table shows how big each table is in reality.

Table Real measure Screen size
Small 144cm x 72cm 640 x 480
Standard 174cm x 87cm 800 x 600
7Foot 198cm x 99cm 1024 x 768
8Foot 224cm x 112cm 1024 x 768
9Foot 254cm x 127cm 1024 x 768
Ball 5,72cm -

Players per team

Normally there is only one player per team, but it is possible to have bigger teams.

Number of Round to Win

Defines how many rounds have to be won in order to win the entire game.

Advantage

Defines how many rounds a player has to be ahead of the other in order to win the game.

Time between shots

The time between shots varies, depending on how much time a player wants to allow for shot calling. One can choose between short, medium and long.

Shoot out

If this is activated, the starting team is decided before the actual game. The team that hits the cue ball against the foot bumper and closest to the head bumper wins.

Entrance controlled

When "entrance controlled" is activated, other people can only enter with the permission of the first players.

Allow observers

You can allow other people to watch the current game going on. The game-type options (i.e. 8-Ball) can be found under game instructions.